DIGIART INTERACTIVE IS AN INDEPENDENT STUDIO THAT DEVELOPS AND PUBLISHES GAMES THAT ARE BOTH CHALLENGING AND FUN.
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– About Us –
Digiart Interactive is a Minority owned video game Publishing and Development company located in New York and Los Angeles. We have an eclectic creative Award winning team from all facets of the Entertainment industry to help deliver a fun gaming experience to all.
Digiart has games in different stages of development.
– News –
Action RPG Aluna: Sentinel Of The Shards Coming To Nintendo Switch – nintendo-insider.com
Digiart Interactive and N-Fusion Interactive have announced that Aluna: Sentinel of the Shards is in development for Nintendo Switch. This standalone action RPG stars the comic book heroine Aluna, who is the warrior daughter of a Spanish conquistador and the South...
Aluna on Broadway
We are so excited to see Aluna: Sentinel of the Shards light up Broadway in Times Square. It is rare to see an independent game such as ours, light up the night on Viacoms billboard. The momentum keeps building thanks to all of the fans that are excited to get their...
Digiart Interactive Today Announced – gamewatcher.com
Digiart Interactive today announced - gamewatcher.com Digiart Interactive today announced their next project as Action-RPG Aluna: Sentinel of the Shards. The title follows the exploits of the comic book heroine who was also featured in the MOBA Heroes of Newerth. ...
Leisure Suit larry : Reloaded
Deepak Chopra's Leela
Jim Hensens Pajanimals
My Star Landed
– Developer Titles –
Our Award winning development partner N–Fusion Interactive has been in business for over 25 years and has released over 60 games for some of the top publishers of the world.
1979 Revolution Black Friday
Air Mail
Ember
Deus Ex The Fall
PARTNER
WITH DIGIART
Have a great idea or a finished ready to ship game sitting around ?
Digiart has a team of professional internal production and PR and marketers ready to help you bring your product to the masses. Please send a short description of your pitch and where you are in production with a clear scope of what help is needed to bring your game to the market .